Aggregating Robots Compute : An Adaptive Heuristic for the Euclidean Steiner Tree Problem

dc.contributor.authorHamann, Heiko
dc.contributor.authorWörn, Heinz
dc.date.accessioned2023-01-24T14:38:55Z
dc.date.available2023-01-24T14:38:55Z
dc.date.issued2008eng
dc.description.abstractIt is becoming state-of-the-art to form large-scale multi-agent systems or artificial swarms showing adaptive behavior by constructing high numbers of cooperating, embodied, mobile agents (robots). For the sake of space- and cost-efficiency such robots are typically miniaturized and equipped with only few sensors and actuators resulting in rather simple devices. In order to overcome these constraints, bio-inspired concepts of self-organization and emergent properties are applied. Thus, accuracy is usually not a trait of such systems, but robustness and fault tolerance are. It turns out that they are applicable to even hard problems and reliably deliver approximated solutions. Based on these principles we present a heuristic for the Euclidean Steiner tree problem which is NP-hard. Basically, it is the problem of connecting objects in a plane efficiently. The proposed system is investigated from two different viewpoints: computationally and behaviorally. While the performance is, as expected, clearly suboptimal but still reasonably well, the system is adaptive and robust.eng
dc.description.versionpublishedeng
dc.identifier.doi10.1007/978-3-540-69134-1_44eng
dc.identifier.urihttps://kops.uni-konstanz.de/handle/123456789/59919
dc.language.isoengeng
dc.rightsterms-of-use
dc.rights.urihttps://rightsstatements.org/page/InC/1.0/
dc.subjectMinimal Span Tree, Steiner Tree, Random Tree, Swarm Intelligence, Steiner Pointeng
dc.subject.ddc004eng
dc.titleAggregating Robots Compute : An Adaptive Heuristic for the Euclidean Steiner Tree Problemeng
dc.typeINPROCEEDINGSeng
dspace.entity.typePublication
kops.citation.bibtex
@inproceedings{Hamann2008Aggre-59919,
  year={2008},
  doi={10.1007/978-3-540-69134-1_44},
  title={Aggregating Robots Compute : An Adaptive Heuristic for the Euclidean Steiner Tree Problem},
  number={5040},
  isbn={978-3-540-69133-4},
  issn={0302-9743},
  publisher={Springer},
  address={Berlin},
  series={Lecture Notes in Artificial Intelligence},
  booktitle={From Animals to Animats 10 : 10th International Conference on Simulation of Adaptive Behavior, SAB 2008, Osaka, Japan, July 7-12, 2008, Proceedings},
  pages={447--456},
  editor={Asada, Minoru and Hallam, John C. T. and Meyer, Jean-Arcady and Tani, Jun},
  author={Hamann, Heiko and Wörn, Heinz}
}
kops.citation.iso690HAMANN, Heiko, Heinz WÖRN, 2008. Aggregating Robots Compute : An Adaptive Heuristic for the Euclidean Steiner Tree Problem. 10th International Conference on Simulation of Adaptive Behavior (SAB 2008). Osaka, Japan, 7. Juli 2008 - 12. Juli 2008. In: ASADA, Minoru, ed., John C. T. HALLAM, ed., Jean-Arcady MEYER, ed., Jun TANI, ed.. From Animals to Animats 10 : 10th International Conference on Simulation of Adaptive Behavior, SAB 2008, Osaka, Japan, July 7-12, 2008, Proceedings. Berlin: Springer, 2008, pp. 447-456. Lecture Notes in Artificial Intelligence. 5040. ISSN 0302-9743. eISSN 1611-3349. ISBN 978-3-540-69133-4. Available under: doi: 10.1007/978-3-540-69134-1_44deu
kops.citation.iso690HAMANN, Heiko, Heinz WÖRN, 2008. Aggregating Robots Compute : An Adaptive Heuristic for the Euclidean Steiner Tree Problem. 10th International Conference on Simulation of Adaptive Behavior (SAB 2008). Osaka, Japan, Jul 7, 2008 - Jul 12, 2008. In: ASADA, Minoru, ed., John C. T. HALLAM, ed., Jean-Arcady MEYER, ed., Jun TANI, ed.. From Animals to Animats 10 : 10th International Conference on Simulation of Adaptive Behavior, SAB 2008, Osaka, Japan, July 7-12, 2008, Proceedings. Berlin: Springer, 2008, pp. 447-456. Lecture Notes in Artificial Intelligence. 5040. ISSN 0302-9743. eISSN 1611-3349. ISBN 978-3-540-69133-4. Available under: doi: 10.1007/978-3-540-69134-1_44eng
kops.citation.rdf
<rdf:RDF
    xmlns:dcterms="http://purl.org/dc/terms/"
    xmlns:dc="http://purl.org/dc/elements/1.1/"
    xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
    xmlns:bibo="http://purl.org/ontology/bibo/"
    xmlns:dspace="http://digital-repositories.org/ontologies/dspace/0.1.0#"
    xmlns:foaf="http://xmlns.com/foaf/0.1/"
    xmlns:void="http://rdfs.org/ns/void#"
    xmlns:xsd="http://www.w3.org/2001/XMLSchema#" > 
  <rdf:Description rdf:about="https://kops.uni-konstanz.de/server/rdf/resource/123456789/59919">
    <dcterms:issued>2008</dcterms:issued>
    <dc:contributor>Hamann, Heiko</dc:contributor>
    <dc:creator>Hamann, Heiko</dc:creator>
    <dspace:isPartOfCollection rdf:resource="https://kops.uni-konstanz.de/server/rdf/resource/123456789/36"/>
    <dc:rights>terms-of-use</dc:rights>
    <dc:date rdf:datatype="http://www.w3.org/2001/XMLSchema#dateTime">2023-01-24T14:38:55Z</dc:date>
    <dcterms:abstract xml:lang="eng">It is becoming state-of-the-art to form large-scale multi-agent systems or artificial swarms showing adaptive behavior by constructing high numbers of cooperating, embodied, mobile agents (robots). For the sake of space- and cost-efficiency such robots are typically miniaturized and equipped with only few sensors and actuators resulting in rather simple devices. In order to overcome these constraints, bio-inspired concepts of self-organization and emergent properties are applied. Thus, accuracy is usually not a trait of such systems, but robustness and fault tolerance are. It turns out that they are applicable to even hard problems and reliably deliver approximated solutions. Based on these principles we present a heuristic for the Euclidean Steiner tree problem which is NP-hard. Basically, it is the problem of connecting objects in a plane efficiently. The proposed system is investigated from two different viewpoints: computationally and behaviorally. While the performance is, as expected, clearly suboptimal but still reasonably well, the system is adaptive and robust.</dcterms:abstract>
    <dc:contributor>Wörn, Heinz</dc:contributor>
    <dc:language>eng</dc:language>
    <dcterms:available rdf:datatype="http://www.w3.org/2001/XMLSchema#dateTime">2023-01-24T14:38:55Z</dcterms:available>
    <foaf:homepage rdf:resource="http://localhost:8080/"/>
    <dcterms:isPartOf rdf:resource="https://kops.uni-konstanz.de/server/rdf/resource/123456789/36"/>
    <dcterms:rights rdf:resource="https://rightsstatements.org/page/InC/1.0/"/>
    <bibo:uri rdf:resource="https://kops.uni-konstanz.de/handle/123456789/59919"/>
    <dcterms:title>Aggregating Robots Compute : An Adaptive Heuristic for the Euclidean Steiner Tree Problem</dcterms:title>
    <void:sparqlEndpoint rdf:resource="http://localhost/fuseki/dspace/sparql"/>
    <dc:creator>Wörn, Heinz</dc:creator>
  </rdf:Description>
</rdf:RDF>
kops.conferencefield10th International Conference on Simulation of Adaptive Behavior (SAB 2008), 7. Juli 2008 - 12. Juli 2008, Osaka, Japandeu
kops.date.conferenceEnd2008-07-12eng
kops.date.conferenceStart2008-07-07eng
kops.flag.knbibliographyfalse
kops.location.conferenceOsaka, Japaneng
kops.sourcefieldASADA, Minoru, ed., John C. T. HALLAM, ed., Jean-Arcady MEYER, ed., Jun TANI, ed.. <i>From Animals to Animats 10 : 10th International Conference on Simulation of Adaptive Behavior, SAB 2008, Osaka, Japan, July 7-12, 2008, Proceedings</i>. Berlin: Springer, 2008, pp. 447-456. Lecture Notes in Artificial Intelligence. 5040. ISSN 0302-9743. eISSN 1611-3349. ISBN 978-3-540-69133-4. Available under: doi: 10.1007/978-3-540-69134-1_44deu
kops.sourcefield.plainASADA, Minoru, ed., John C. T. HALLAM, ed., Jean-Arcady MEYER, ed., Jun TANI, ed.. From Animals to Animats 10 : 10th International Conference on Simulation of Adaptive Behavior, SAB 2008, Osaka, Japan, July 7-12, 2008, Proceedings. Berlin: Springer, 2008, pp. 447-456. Lecture Notes in Artificial Intelligence. 5040. ISSN 0302-9743. eISSN 1611-3349. ISBN 978-3-540-69133-4. Available under: doi: 10.1007/978-3-540-69134-1_44deu
kops.sourcefield.plainASADA, Minoru, ed., John C. T. HALLAM, ed., Jean-Arcady MEYER, ed., Jun TANI, ed.. From Animals to Animats 10 : 10th International Conference on Simulation of Adaptive Behavior, SAB 2008, Osaka, Japan, July 7-12, 2008, Proceedings. Berlin: Springer, 2008, pp. 447-456. Lecture Notes in Artificial Intelligence. 5040. ISSN 0302-9743. eISSN 1611-3349. ISBN 978-3-540-69133-4. Available under: doi: 10.1007/978-3-540-69134-1_44eng
kops.title.conference10th International Conference on Simulation of Adaptive Behavior (SAB 2008)eng
relation.isAuthorOfPublicationc50003a9-82cf-4f2d-b3a3-4a41893c02a3
relation.isAuthorOfPublication.latestForDiscoveryc50003a9-82cf-4f2d-b3a3-4a41893c02a3
source.bibliographicInfo.fromPage447eng
source.bibliographicInfo.seriesNumber5040eng
source.bibliographicInfo.toPage456eng
source.contributor.editorAsada, Minoru
source.contributor.editorHallam, John C. T.
source.contributor.editorMeyer, Jean-Arcady
source.contributor.editorTani, Jun
source.identifier.eissn1611-3349eng
source.identifier.isbn978-3-540-69133-4eng
source.identifier.issn0302-9743eng
source.publisherSpringereng
source.publisher.locationBerlineng
source.relation.ispartofseriesLecture Notes in Artificial Intelligenceeng
source.titleFrom Animals to Animats 10 : 10th International Conference on Simulation of Adaptive Behavior, SAB 2008, Osaka, Japan, July 7-12, 2008, Proceedingseng

Dateien