Arrow, Bézier Curve, or Halos? : Comparing 3D Out-of-View Object Visualization Techniques for Handheld Augmented Reality

Lade...
Vorschaubild
Dateien
Wieland_2-13cxkdwusrkgp4.pdf
Wieland_2-13cxkdwusrkgp4.pdfGröße: 455.14 KBDownloads: 70
Datum
2022
Herausgeber:innen
Kontakt
ISSN der Zeitschrift
Electronic ISSN
ISBN
Bibliografische Daten
Verlag
Schriftenreihe
Auflagebezeichnung
ArXiv-ID
Internationale Patentnummer
EU-Projektnummer
DFG-Projektnummer
Projekt
SFB TRR 161 TP C 01 Quantitative Messung von Interaktion
Open Access-Veröffentlichung
Gesperrt bis
Titel in einer weiteren Sprache
Forschungsvorhaben
Organisationseinheiten
Zeitschriftenheft
Publikationstyp
Beitrag zu einem Konferenzband
Publikationsstatus
Published
Erschienen in
2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR). Piscataway, NJ: IEEE, 2022, pp. 797-806. ISBN 978-1-66545-325-7. Available under: doi: 10.1109/ISMAR55827.2022.00098
Zusammenfassung

Handheld augmented reality (AR) applications allow users to interact with their virtually augmented environment on the screen of their tablet or smartphone by simply pointing its camera at nearby objects or “points of interest” (POIs). However, this often requires users to carefully scan their surroundings in search of POIs that are out of view. Proposed 2D guides for out-of-view POIs can, unfortunately, be ambiguous due to the projection of a 3D position to 2D screen space. We address this by using 3D visualizations that directly encode the POI’s 3D direction and distance. Based on related work, we implemented three such visualization techniques: (1) 3D Arrow, (2) 3D Bézier Curve, and (3) 3D Halos. We confirmed the applicability of these three techniques in a case study and then compared them in a user study, evaluating performance, workload, and user experience. Participants performed best using 3D Arrow, while surprisingly, 3D Halos led to poor results. We discuss the design implications of these results that can inform future 3D out-of-view object visualization techniques.

Zusammenfassung in einer weiteren Sprache
Fachgebiet (DDC)
004 Informatik
Schlagwörter
Konferenz
2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 17. Okt. 2022 - 21. Okt. 2022, Singapore, Singapore
Rezension
undefined / . - undefined, undefined
Zitieren
ISO 690WIELAND, Jonathan, Rudolf C. HEGEMANN GARCIA, Harald REITERER, Tiare FEUCHTNER, 2022. Arrow, Bézier Curve, or Halos? : Comparing 3D Out-of-View Object Visualization Techniques for Handheld Augmented Reality. 2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR). Singapore, Singapore, 17. Okt. 2022 - 21. Okt. 2022. In: 2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR). Piscataway, NJ: IEEE, 2022, pp. 797-806. ISBN 978-1-66545-325-7. Available under: doi: 10.1109/ISMAR55827.2022.00098
BibTex
@inproceedings{Wieland2022Arrow-59934,
  year={2022},
  doi={10.1109/ISMAR55827.2022.00098},
  title={Arrow, Bézier Curve, or Halos? : Comparing 3D Out-of-View Object Visualization Techniques for Handheld Augmented Reality},
  isbn={978-1-66545-325-7},
  publisher={IEEE},
  address={Piscataway, NJ},
  booktitle={2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)},
  pages={797--806},
  author={Wieland, Jonathan and Hegemann Garcia, Rudolf C. and Reiterer, Harald and Feuchtner, Tiare},
  note={Deutsche Forschungsgemeinschaft (DFG, German Research Foundation) Project-ID251654672–TRR161}
}
RDF
<rdf:RDF
    xmlns:dcterms="http://purl.org/dc/terms/"
    xmlns:dc="http://purl.org/dc/elements/1.1/"
    xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
    xmlns:bibo="http://purl.org/ontology/bibo/"
    xmlns:dspace="http://digital-repositories.org/ontologies/dspace/0.1.0#"
    xmlns:foaf="http://xmlns.com/foaf/0.1/"
    xmlns:void="http://rdfs.org/ns/void#"
    xmlns:xsd="http://www.w3.org/2001/XMLSchema#" > 
  <rdf:Description rdf:about="https://kops.uni-konstanz.de/server/rdf/resource/123456789/59934">
    <dcterms:hasPart rdf:resource="https://kops.uni-konstanz.de/bitstream/123456789/59934/3/Wieland_2-13cxkdwusrkgp4.pdf"/>
    <dcterms:rights rdf:resource="https://rightsstatements.org/page/InC/1.0/"/>
    <dc:contributor>Feuchtner, Tiare</dc:contributor>
    <dcterms:abstract xml:lang="eng">Handheld augmented reality (AR) applications allow users to interact with their virtually augmented environment on the screen of their tablet or smartphone by simply pointing its camera at nearby objects or “points of interest” (POIs). However, this often requires users to carefully scan their surroundings in search of POIs that are out of view. Proposed 2D guides for out-of-view POIs can, unfortunately, be ambiguous due to the projection of a 3D position to 2D screen space. We address this by using 3D visualizations that directly encode the POI’s 3D direction and distance. Based on related work, we implemented three such visualization techniques: (1) 3D Arrow, (2) 3D Bézier Curve, and (3) 3D Halos. We confirmed the applicability of these three techniques in a case study and then compared them in a user study, evaluating performance, workload, and user experience. Participants performed best using 3D Arrow, while surprisingly, 3D Halos led to poor results. We discuss the design implications of these results that can inform future 3D out-of-view object visualization techniques.</dcterms:abstract>
    <dc:contributor>Hegemann Garcia, Rudolf C.</dc:contributor>
    <dc:contributor>Wieland, Jonathan</dc:contributor>
    <foaf:homepage rdf:resource="http://localhost:8080/"/>
    <bibo:uri rdf:resource="https://kops.uni-konstanz.de/handle/123456789/59934"/>
    <dcterms:isPartOf rdf:resource="https://kops.uni-konstanz.de/server/rdf/resource/123456789/36"/>
    <dspace:hasBitstream rdf:resource="https://kops.uni-konstanz.de/bitstream/123456789/59934/3/Wieland_2-13cxkdwusrkgp4.pdf"/>
    <dc:date rdf:datatype="http://www.w3.org/2001/XMLSchema#dateTime">2023-01-25T13:28:52Z</dc:date>
    <dc:creator>Wieland, Jonathan</dc:creator>
    <dc:contributor>Reiterer, Harald</dc:contributor>
    <dc:language>eng</dc:language>
    <void:sparqlEndpoint rdf:resource="http://localhost/fuseki/dspace/sparql"/>
    <dc:creator>Feuchtner, Tiare</dc:creator>
    <dc:rights>terms-of-use</dc:rights>
    <dc:creator>Hegemann Garcia, Rudolf C.</dc:creator>
    <dcterms:issued>2022</dcterms:issued>
    <dcterms:title>Arrow, Bézier Curve, or Halos? : Comparing 3D Out-of-View Object Visualization Techniques for Handheld Augmented Reality</dcterms:title>
    <dc:creator>Reiterer, Harald</dc:creator>
    <dspace:isPartOfCollection rdf:resource="https://kops.uni-konstanz.de/server/rdf/resource/123456789/36"/>
    <dcterms:available rdf:datatype="http://www.w3.org/2001/XMLSchema#dateTime">2023-01-25T13:28:52Z</dcterms:available>
  </rdf:Description>
</rdf:RDF>
Interner Vermerk
xmlui.Submission.submit.DescribeStep.inputForms.label.kops_note_fromSubmitter
Kontakt
URL der Originalveröffentl.
Prüfdatum der URL
Prüfungsdatum der Dissertation
Finanzierungsart
Kommentar zur Publikation
Deutsche Forschungsgemeinschaft (DFG, German Research Foundation) Project-ID251654672–TRR161
Allianzlizenz
Corresponding Authors der Uni Konstanz vorhanden
Internationale Co-Autor:innen
Universitätsbibliographie
Ja
Begutachtet