Measuring perceived self-location in virtual reality

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NAKUL, Estelle, Nicolas ORLANDO-DESSAINTS, Bigna LENGGENHAGER, Christophe LOPEZ, 2020. Measuring perceived self-location in virtual reality. In: Scientific Reports. Springer Nature. 10, 6802. eISSN 2045-2322. Available under: doi: 10.1038/s41598-020-63643-y

@article{Nakul2020Measu-56828, title={Measuring perceived self-location in virtual reality}, year={2020}, doi={10.1038/s41598-020-63643-y}, volume={10}, journal={Scientific Reports}, author={Nakul, Estelle and Orlando-Dessaints, Nicolas and Lenggenhager, Bigna and Lopez, Christophe}, note={Article Number: 6802} }

<rdf:RDF xmlns:dcterms="" xmlns:dc="" xmlns:rdf="" xmlns:bibo="" xmlns:dspace="" xmlns:foaf="" xmlns:void="" xmlns:xsd="" > <rdf:Description rdf:about=""> <dcterms:issued>2020</dcterms:issued> <dc:creator>Nakul, Estelle</dc:creator> <dc:contributor>Orlando-Dessaints, Nicolas</dc:contributor> <dcterms:title>Measuring perceived self-location in virtual reality</dcterms:title> <dc:creator>Lenggenhager, Bigna</dc:creator> <dcterms:hasPart rdf:resource=""/> <dc:creator>Lopez, Christophe</dc:creator> <dspace:isPartOfCollection rdf:resource=""/> <void:sparqlEndpoint rdf:resource="http://localhost/fuseki/dspace/sparql"/> <dc:contributor>Lopez, Christophe</dc:contributor> <dc:rights>Attribution 4.0 International</dc:rights> <dc:contributor>Lenggenhager, Bigna</dc:contributor> <dc:language>eng</dc:language> <dcterms:available rdf:datatype="">2022-03-11T09:45:38Z</dcterms:available> <bibo:uri rdf:resource=""/> <dcterms:abstract xml:lang="eng">Third-person perspective full-body illusions (3PP-FBI) enable the manipulation, through multisensory stimulation, of perceived self-location. Perceived self-location is classically measured by a locomotion task. Yet, as locomotion modulates various sensory signals, we developed in immersive virtual reality a measure of self-location without locomotion. Tactile stimulation was applied on the back of twenty-five participants and displayed synchronously or asynchronously on an avatar's back seen from behind. Participants completed the locomotion task and a novel mental imagery task, in which they self-located in relation to a virtual ball approaching them. Participants self-identified with the avatar more during synchronous than asynchronous visuo-tactile stimulation in both tasks. This was accentuated for the mental imagery task, showing a larger self-relocation toward the avatar, together with higher reports of presence, bi-location and disembodiment in the synchronous condition only for the mental imagery task. In conclusion, the results suggest that avoiding multisensory updating during walking, and using a perceptual rather than a motor task, can improve measures of illusory self-location.</dcterms:abstract> <dc:date rdf:datatype="">2022-03-11T09:45:38Z</dc:date> <dspace:hasBitstream rdf:resource=""/> <dc:creator>Orlando-Dessaints, Nicolas</dc:creator> <dcterms:isPartOf rdf:resource=""/> <dc:contributor>Nakul, Estelle</dc:contributor> <dcterms:rights rdf:resource=""/> <foaf:homepage rdf:resource="http://localhost:8080/jspui"/> </rdf:Description> </rdf:RDF>

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