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The diagram as board game : Semiotic discoveries in Alfonso the Wise’s Book of Games (1283 CE) - with some observations as to Gudea as Architect (2000 BCE)

The diagram as board game : Semiotic discoveries in Alfonso the Wise’s Book of Games (1283 CE) - with some observations as to Gudea as Architect (2000 BCE)

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BOGEN, Steffen, 2016. The diagram as board game : Semiotic discoveries in Alfonso the Wise’s Book of Games (1283 CE) - with some observations as to Gudea as Architect (2000 BCE). In: KRÄMER, Sybille, ed., Christina LJUNGBERG, ed.. Thinking with Diagrams : The Semiotic Basis of Human Cognition. Berlin:De Gruyter Mouton, pp. 179-208. ISBN 978-1-5015-1169-1. Available under: doi: 10.1515/9781501503757-009

@incollection{Bogen2016diagr-43931, title={The diagram as board game : Semiotic discoveries in Alfonso the Wise’s Book of Games (1283 CE) - with some observations as to Gudea as Architect (2000 BCE)}, year={2016}, doi={10.1515/9781501503757-009}, number={17}, isbn={978-1-5015-1169-1}, address={Berlin}, publisher={De Gruyter Mouton}, series={Semiotics, Communication and Cognition}, booktitle={Thinking with Diagrams : The Semiotic Basis of Human Cognition}, pages={179--208}, editor={Krämer, Sybille and Ljungberg, Christina}, author={Bogen, Steffen} }

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