Publikation:

Physical, digital, and hybrid setups supporting card-based collaborative design ideation

Lade...
Vorschaubild

Dateien

Lundqvist_2-5fj2lzzsk15q0.pdf
Lundqvist_2-5fj2lzzsk15q0.pdfGröße: 356.04 KBDownloads: 767

Datum

2018

Autor:innen

Lundqvist, Caroline
Halskov, Kim
Olesen, Jeanette Falk
Inie, Nanna
Dalsgaard, Peter

Herausgeber:innen

Kontakt

ISSN der Zeitschrift

Electronic ISSN

ISBN

Bibliografische Daten

Verlag

Schriftenreihe

Auflagebezeichnung

ArXiv-ID

Internationale Patentnummer

Angaben zur Forschungsförderung

Projekt

Open Access-Veröffentlichung
Open Access Green
Core Facility der Universität Konstanz

Gesperrt bis

Titel in einer weiteren Sprache

Publikationstyp
Beitrag zu einem Konferenzband
Publikationsstatus
Published

Erschienen in

Proceedings of the 10th Nordic Conference on Human-Computer Interaction : NordiCHI '18. New York, NY: ACM Press, 2018, pp. 260-272. ISBN 978-1-4503-6437-9. Available under: doi: 10.1145/3240167.3240177

Zusammenfassung

Physical tools and materials like pen, paper, sticky-notes, and whiteboards are commonly used in collaborative creative design processes, whereas digital tools play a more marginal role. But what are the benefits and drawbacks of physical, digital, and hybrid physical-digital setups when it comes to supporting collaborative ideation? To answer this question, we present a study and analysis of three different implementations of a well-established collaborative ideation technique called Inspiration Card Workshop, with physical, digital, and hybrid setups. Each setup is a controlled experiment with three different groups of designers. We analyse the setups in terms of how they support five key aspects of collaborative design. Based on our insights, we present implications for future use of digital tools to support card-based collaborative design ideation, in which we argue for a technically lightweight hybrid workflow setup that builds on well-proven physical and digital components.

Zusammenfassung in einer weiteren Sprache

Fachgebiet (DDC)
004 Informatik

Schlagwörter

Design tools; creativity support tools; ideation; cross-surface interaction; digital versus physical; collaboration

Konferenz

NordiCHI '18 : The 10th Nordic Conference on Human-Computer Interaction, 29. Sept. 2018 - 3. Okt. 2018, Oslo, Norway
Rezension
undefined / . - undefined, undefined

Forschungsvorhaben

Organisationseinheiten

Zeitschriftenheft

Zugehörige Datensätze in KOPS

Zitieren

ISO 690LUNDQVIST, Caroline, Daniel KLINKHAMMER, Kim HALSKOV, Stefan P. FEYER, Jeanette Falk OLESEN, Nanna INIE, Harald REITERER, Peter DALSGAARD, 2018. Physical, digital, and hybrid setups supporting card-based collaborative design ideation. NordiCHI '18 : The 10th Nordic Conference on Human-Computer Interaction. Oslo, Norway, 29. Sept. 2018 - 3. Okt. 2018. In: Proceedings of the 10th Nordic Conference on Human-Computer Interaction : NordiCHI '18. New York, NY: ACM Press, 2018, pp. 260-272. ISBN 978-1-4503-6437-9. Available under: doi: 10.1145/3240167.3240177
BibTex
@inproceedings{Lundqvist2018Physi-43530,
  year={2018},
  doi={10.1145/3240167.3240177},
  title={Physical, digital, and hybrid setups supporting card-based collaborative design ideation},
  isbn={978-1-4503-6437-9},
  publisher={ACM Press},
  address={New York, NY},
  booktitle={Proceedings of the 10th Nordic Conference on Human-Computer Interaction : NordiCHI '18},
  pages={260--272},
  author={Lundqvist, Caroline and Klinkhammer, Daniel and Halskov, Kim and Feyer, Stefan P. and Olesen, Jeanette Falk and Inie, Nanna and Reiterer, Harald and Dalsgaard, Peter}
}
RDF
<rdf:RDF
    xmlns:dcterms="http://purl.org/dc/terms/"
    xmlns:dc="http://purl.org/dc/elements/1.1/"
    xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
    xmlns:bibo="http://purl.org/ontology/bibo/"
    xmlns:dspace="http://digital-repositories.org/ontologies/dspace/0.1.0#"
    xmlns:foaf="http://xmlns.com/foaf/0.1/"
    xmlns:void="http://rdfs.org/ns/void#"
    xmlns:xsd="http://www.w3.org/2001/XMLSchema#" > 
  <rdf:Description rdf:about="https://kops.uni-konstanz.de/server/rdf/resource/123456789/43530">
    <dc:contributor>Dalsgaard, Peter</dc:contributor>
    <dspace:isPartOfCollection rdf:resource="https://kops.uni-konstanz.de/server/rdf/resource/123456789/36"/>
    <dc:creator>Dalsgaard, Peter</dc:creator>
    <dc:creator>Lundqvist, Caroline</dc:creator>
    <dcterms:rights rdf:resource="https://rightsstatements.org/page/InC/1.0/"/>
    <dc:contributor>Inie, Nanna</dc:contributor>
    <dcterms:isPartOf rdf:resource="https://kops.uni-konstanz.de/server/rdf/resource/123456789/36"/>
    <dc:creator>Klinkhammer, Daniel</dc:creator>
    <dc:creator>Halskov, Kim</dc:creator>
    <dspace:hasBitstream rdf:resource="https://kops.uni-konstanz.de/bitstream/123456789/43530/3/Lundqvist_2-5fj2lzzsk15q0.pdf"/>
    <dcterms:issued>2018</dcterms:issued>
    <dc:creator>Inie, Nanna</dc:creator>
    <dc:contributor>Reiterer, Harald</dc:contributor>
    <dc:contributor>Halskov, Kim</dc:contributor>
    <dc:date rdf:datatype="http://www.w3.org/2001/XMLSchema#dateTime">2018-10-15T13:33:43Z</dc:date>
    <dcterms:hasPart rdf:resource="https://kops.uni-konstanz.de/bitstream/123456789/43530/3/Lundqvist_2-5fj2lzzsk15q0.pdf"/>
    <dcterms:available rdf:datatype="http://www.w3.org/2001/XMLSchema#dateTime">2018-10-15T13:33:43Z</dcterms:available>
    <dc:language>eng</dc:language>
    <dc:rights>terms-of-use</dc:rights>
    <dc:contributor>Klinkhammer, Daniel</dc:contributor>
    <bibo:uri rdf:resource="https://kops.uni-konstanz.de/handle/123456789/43530"/>
    <dc:contributor>Lundqvist, Caroline</dc:contributor>
    <dcterms:abstract xml:lang="eng">Physical tools and materials like pen, paper, sticky-notes, and whiteboards are commonly used in collaborative creative design processes, whereas digital tools play a more marginal role. But what are the benefits and drawbacks of physical, digital, and hybrid physical-digital setups when it comes to supporting collaborative ideation? To answer this question, we present a study and analysis of three different implementations of a well-established collaborative ideation technique called Inspiration Card Workshop, with physical, digital, and hybrid setups. Each setup is a controlled experiment with three different groups of designers. We analyse the setups in terms of how they support five key aspects of collaborative design. Based on our insights, we present implications for future use of digital tools to support card-based collaborative design ideation, in which we argue for a technically lightweight hybrid workflow setup that builds on well-proven physical and digital components.</dcterms:abstract>
    <dc:contributor>Olesen, Jeanette Falk</dc:contributor>
    <dc:creator>Olesen, Jeanette Falk</dc:creator>
    <dc:creator>Reiterer, Harald</dc:creator>
    <foaf:homepage rdf:resource="http://localhost:8080/"/>
    <dc:creator>Feyer, Stefan P.</dc:creator>
    <dcterms:title>Physical, digital, and hybrid setups supporting card-based collaborative design ideation</dcterms:title>
    <void:sparqlEndpoint rdf:resource="http://localhost/fuseki/dspace/sparql"/>
    <dc:contributor>Feyer, Stefan P.</dc:contributor>
  </rdf:Description>
</rdf:RDF>

Interner Vermerk

xmlui.Submission.submit.DescribeStep.inputForms.label.kops_note_fromSubmitter

Kontakt
URL der Originalveröffentl.

Prüfdatum der URL

Prüfungsdatum der Dissertation

Finanzierungsart

Kommentar zur Publikation

Allianzlizenz
Corresponding Authors der Uni Konstanz vorhanden
Internationale Co-Autor:innen
Universitätsbibliographie
Ja
Begutachtet
Diese Publikation teilen

Versionsgeschichte

Gerade angezeigt 1 - 1 von 1
VersionDatumZusammenfassung
1*
2018-10-15 13:33:43
* Ausgewählte Version