Publikation: Measuring perceived self-location in virtual reality
Dateien
Datum
Autor:innen
Herausgeber:innen
ISSN der Zeitschrift
Electronic ISSN
ISBN
Bibliografische Daten
Verlag
Schriftenreihe
Auflagebezeichnung
URI (zitierfähiger Link)
DOI (zitierfähiger Link)
Internationale Patentnummer
Link zur Lizenz
Angaben zur Forschungsförderung
Projekt
Open Access-Veröffentlichung
Sammlungen
Core Facility der Universität Konstanz
Titel in einer weiteren Sprache
Publikationstyp
Publikationsstatus
Erschienen in
Zusammenfassung
Third-person perspective full-body illusions (3PP-FBI) enable the manipulation, through multisensory stimulation, of perceived self-location. Perceived self-location is classically measured by a locomotion task. Yet, as locomotion modulates various sensory signals, we developed in immersive virtual reality a measure of self-location without locomotion. Tactile stimulation was applied on the back of twenty-five participants and displayed synchronously or asynchronously on an avatar's back seen from behind. Participants completed the locomotion task and a novel mental imagery task, in which they self-located in relation to a virtual ball approaching them. Participants self-identified with the avatar more during synchronous than asynchronous visuo-tactile stimulation in both tasks. This was accentuated for the mental imagery task, showing a larger self-relocation toward the avatar, together with higher reports of presence, bi-location and disembodiment in the synchronous condition only for the mental imagery task. In conclusion, the results suggest that avoiding multisensory updating during walking, and using a perceptual rather than a motor task, can improve measures of illusory self-location.
Zusammenfassung in einer weiteren Sprache
Fachgebiet (DDC)
Schlagwörter
Konferenz
Rezension
Zitieren
ISO 690
NAKUL, Estelle, Nicolas ORLANDO-DESSAINTS, Bigna LENGGENHAGER, Christophe LOPEZ, 2020. Measuring perceived self-location in virtual reality. In: Scientific Reports. Springer Nature. 2020, 10, 6802. eISSN 2045-2322. Available under: doi: 10.1038/s41598-020-63643-yBibTex
@article{Nakul2020Measu-56828,
year={2020},
doi={10.1038/s41598-020-63643-y},
title={Measuring perceived self-location in virtual reality},
volume={10},
journal={Scientific Reports},
author={Nakul, Estelle and Orlando-Dessaints, Nicolas and Lenggenhager, Bigna and Lopez, Christophe},
note={Article Number: 6802}
}RDF
<rdf:RDF
xmlns:dcterms="http://purl.org/dc/terms/"
xmlns:dc="http://purl.org/dc/elements/1.1/"
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:bibo="http://purl.org/ontology/bibo/"
xmlns:dspace="http://digital-repositories.org/ontologies/dspace/0.1.0#"
xmlns:foaf="http://xmlns.com/foaf/0.1/"
xmlns:void="http://rdfs.org/ns/void#"
xmlns:xsd="http://www.w3.org/2001/XMLSchema#" >
<rdf:Description rdf:about="https://kops.uni-konstanz.de/server/rdf/resource/123456789/56828">
<bibo:uri rdf:resource="https://kops.uni-konstanz.de/handle/123456789/56828"/>
<foaf:homepage rdf:resource="http://localhost:8080/"/>
<dspace:hasBitstream rdf:resource="https://kops.uni-konstanz.de/bitstream/123456789/56828/3/Nakul_2-qe07et6dsnfp8.pdf"/>
<dc:creator>Lenggenhager, Bigna</dc:creator>
<dcterms:rights rdf:resource="http://creativecommons.org/licenses/by/4.0/"/>
<dcterms:hasPart rdf:resource="https://kops.uni-konstanz.de/bitstream/123456789/56828/3/Nakul_2-qe07et6dsnfp8.pdf"/>
<dcterms:isPartOf rdf:resource="https://kops.uni-konstanz.de/server/rdf/resource/123456789/43"/>
<dcterms:abstract xml:lang="eng">Third-person perspective full-body illusions (3PP-FBI) enable the manipulation, through multisensory stimulation, of perceived self-location. Perceived self-location is classically measured by a locomotion task. Yet, as locomotion modulates various sensory signals, we developed in immersive virtual reality a measure of self-location without locomotion. Tactile stimulation was applied on the back of twenty-five participants and displayed synchronously or asynchronously on an avatar's back seen from behind. Participants completed the locomotion task and a novel mental imagery task, in which they self-located in relation to a virtual ball approaching them. Participants self-identified with the avatar more during synchronous than asynchronous visuo-tactile stimulation in both tasks. This was accentuated for the mental imagery task, showing a larger self-relocation toward the avatar, together with higher reports of presence, bi-location and disembodiment in the synchronous condition only for the mental imagery task. In conclusion, the results suggest that avoiding multisensory updating during walking, and using a perceptual rather than a motor task, can improve measures of illusory self-location.</dcterms:abstract>
<dcterms:issued>2020</dcterms:issued>
<void:sparqlEndpoint rdf:resource="http://localhost/fuseki/dspace/sparql"/>
<dc:creator>Orlando-Dessaints, Nicolas</dc:creator>
<dc:contributor>Nakul, Estelle</dc:contributor>
<dcterms:available rdf:datatype="http://www.w3.org/2001/XMLSchema#dateTime">2022-03-11T09:45:38Z</dcterms:available>
<dc:creator>Nakul, Estelle</dc:creator>
<dc:contributor>Lopez, Christophe</dc:contributor>
<dcterms:title>Measuring perceived self-location in virtual reality</dcterms:title>
<dc:rights>Attribution 4.0 International</dc:rights>
<dc:creator>Lopez, Christophe</dc:creator>
<dc:contributor>Orlando-Dessaints, Nicolas</dc:contributor>
<dc:language>eng</dc:language>
<dspace:isPartOfCollection rdf:resource="https://kops.uni-konstanz.de/server/rdf/resource/123456789/43"/>
<dc:date rdf:datatype="http://www.w3.org/2001/XMLSchema#dateTime">2022-03-11T09:45:38Z</dc:date>
<dc:contributor>Lenggenhager, Bigna</dc:contributor>
</rdf:Description>
</rdf:RDF>