Publikation: Drunken ed : a balance game for public large screen displays
Dateien
Datum
Autor:innen
Herausgeber:innen
ISSN der Zeitschrift
Electronic ISSN
ISBN
Bibliografische Daten
Verlag
Schriftenreihe
Auflagebezeichnung
URI (zitierfähiger Link)
DOI (zitierfähiger Link)
Internationale Patentnummer
Link zur Lizenz
Angaben zur Forschungsförderung
Projekt
Open Access-Veröffentlichung
Core Facility der Universität Konstanz
Titel in einer weiteren Sprache
Publikationstyp
Publikationsstatus
Erschienen in
Zusammenfassung
Drunken Ed is a 2D balance game specifically designed for public displays in which the player has to balance a swaying drunkard with her body pose. We show that this casual game is well suited for public context and that camera based body tracking offers convenient interaction techniques for large screen displays. The game setting with its drunken protagonist Ed was well received by the players. This single player game uses the angle of the player's torso in relation to the ground to help Ed keep balance in a wobbling world. Ed's body pose reflects the player's pose, creating a very direct form of control. Results of our evaluation show that this form of control mapping is very easy to learn and the short play sessions meet the requirements of a casual game in public environment. Furthermore, we have designed our level selection menu to fulfill the double purpose of a gameplay tutorial, which was found to be well suited for games on public displays.
Zusammenfassung in einer weiteren Sprache
Fachgebiet (DDC)
Schlagwörter
Konferenz
Rezension
Zitieren
ISO 690
BISKUPSKI, Alexander, Andreas R. FENDER, Tiare FEUCHTNER, Marcel KARSTEN, Jonas D. WILLAREDT, 2014. Drunken ed : a balance game for public large screen displays. CHI '14: CHI Conference on Human Factors in Computing Systems. Toronto, Ontario, Canada, 26. Apr. 2014 - 1. Mai 2014. In: CHI '14 Extended Abstracts on Human Factors in Computing Systems. New York, NY: ACM, 2014, pp. 289-292. ISBN 978-1-4503-2474-8. Available under: doi: 10.1145/2559206.2580097BibTex
@inproceedings{Biskupski2014Drunk-55150, year={2014}, doi={10.1145/2559206.2580097}, title={Drunken ed : a balance game for public large screen displays}, isbn={978-1-4503-2474-8}, publisher={ACM}, address={New York, NY}, booktitle={CHI '14 Extended Abstracts on Human Factors in Computing Systems}, pages={289--292}, author={Biskupski, Alexander and Fender, Andreas R. and Feuchtner, Tiare and Karsten, Marcel and Willaredt, Jonas D.} }
RDF
<rdf:RDF xmlns:dcterms="http://purl.org/dc/terms/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:bibo="http://purl.org/ontology/bibo/" xmlns:dspace="http://digital-repositories.org/ontologies/dspace/0.1.0#" xmlns:foaf="http://xmlns.com/foaf/0.1/" xmlns:void="http://rdfs.org/ns/void#" xmlns:xsd="http://www.w3.org/2001/XMLSchema#" > <rdf:Description rdf:about="https://kops.uni-konstanz.de/server/rdf/resource/123456789/55150"> <dc:contributor>Willaredt, Jonas D.</dc:contributor> <dc:creator>Fender, Andreas R.</dc:creator> <dspace:isPartOfCollection rdf:resource="https://kops.uni-konstanz.de/server/rdf/resource/123456789/36"/> <dc:contributor>Fender, Andreas R.</dc:contributor> <dc:contributor>Karsten, Marcel</dc:contributor> <dc:creator>Feuchtner, Tiare</dc:creator> <dc:date rdf:datatype="http://www.w3.org/2001/XMLSchema#dateTime">2021-10-05T10:35:34Z</dc:date> <dcterms:issued>2014</dcterms:issued> <dspace:hasBitstream rdf:resource="https://kops.uni-konstanz.de/bitstream/123456789/55150/1/Biskupski_2-1ujqke1arcagt8.pdf"/> <void:sparqlEndpoint rdf:resource="http://localhost/fuseki/dspace/sparql"/> <dc:creator>Karsten, Marcel</dc:creator> <dcterms:isPartOf rdf:resource="https://kops.uni-konstanz.de/server/rdf/resource/123456789/36"/> <dcterms:rights rdf:resource="https://rightsstatements.org/page/InC/1.0/"/> <dc:language>eng</dc:language> <dcterms:abstract xml:lang="eng">Drunken Ed is a 2D balance game specifically designed for public displays in which the player has to balance a swaying drunkard with her body pose. We show that this casual game is well suited for public context and that camera based body tracking offers convenient interaction techniques for large screen displays. The game setting with its drunken protagonist Ed was well received by the players. This single player game uses the angle of the player's torso in relation to the ground to help Ed keep balance in a wobbling world. Ed's body pose reflects the player's pose, creating a very direct form of control. Results of our evaluation show that this form of control mapping is very easy to learn and the short play sessions meet the requirements of a casual game in public environment. Furthermore, we have designed our level selection menu to fulfill the double purpose of a gameplay tutorial, which was found to be well suited for games on public displays.</dcterms:abstract> <dc:contributor>Feuchtner, Tiare</dc:contributor> <dc:rights>terms-of-use</dc:rights> <dc:creator>Biskupski, Alexander</dc:creator> <dc:creator>Willaredt, Jonas D.</dc:creator> <foaf:homepage rdf:resource="http://localhost:8080/"/> <dcterms:available rdf:datatype="http://www.w3.org/2001/XMLSchema#dateTime">2021-10-05T10:35:34Z</dcterms:available> <dcterms:title>Drunken ed : a balance game for public large screen displays</dcterms:title> <dcterms:hasPart rdf:resource="https://kops.uni-konstanz.de/bitstream/123456789/55150/1/Biskupski_2-1ujqke1arcagt8.pdf"/> <bibo:uri rdf:resource="https://kops.uni-konstanz.de/handle/123456789/55150"/> <dc:contributor>Biskupski, Alexander</dc:contributor> </rdf:Description> </rdf:RDF>