You can't play straight TRACS and win : memory updates in a dynamic Task environment

dc.contributor.authorNeth, Hansjörg
dc.contributor.authorSims, Chris R.deu
dc.contributor.authorVeksler, Vladislav D.deu
dc.contributor.authorGray, Wayne D.deu
dc.date.accessioned2014-07-23T10:15:10Zdeu
dc.date.available2014-07-23T10:15:10Zdeu
dc.date.issued2004deu
dc.description.abstractTo investigate people's ability to update memory in a dynamic task environment we use the experimental card game TRACSTM (Burns, 2001). In many card games card counting is a component of optimal performance. However, for TRACS, Burns (2002a) reported that players exhibited a base- line bias: rather than basing their choices on the actual num- ber of cards remaining in the deck, they chose cards based on the initial composition of the deck. Both a task analysis and computer simulation show that a perfectly executed memory update strategy has minimal value in the original game, suggesting that a baseline strategy is a rational adaptation to the demands of the original game. We then redesign the game to maximize the difference in performance between baseline and update strategies. An empirical study with the new game shows that players perform much better than could be achieved by a baseline strategy. Hence, we conclude that people will adopt a memory update strategy when the benefits outweigh the costs.eng
dc.description.versionpublished
dc.identifier.citationCogSci 2004 proceedings : [proceedings of the twenty-sixth annual conference of the Cognitive Science Society, August 4 - 7, 2004, Chicago, Illinois, USA] / Cognitive Science Society. - Chicago, Ill., 2004. - S. 1017-1022. - ISBN 0-8058-5464-9deu
dc.identifier.ppn40999460Xdeu
dc.identifier.urihttp://kops.uni-konstanz.de/handle/123456789/28394
dc.language.isoengdeu
dc.legacy.dateIssued2014-07-23deu
dc.rightsterms-of-usedeu
dc.rights.urihttps://rightsstatements.org/page/InC/1.0/deu
dc.subject.ddc150deu
dc.titleYou can't play straight TRACS and win : memory updates in a dynamic Task environmenteng
dc.typeINPROCEEDINGSdeu
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kops.citation.bibtex
@inproceedings{Neth2004strai-28394,
  year={2004},
  title={You can't play straight TRACS and win : memory updates in a dynamic Task environment},
  isbn={0-8058-5464-9},
  address={Chicago},
  booktitle={CogSci 2004 proceedings : [proceedings of the twenty-sixth annual conference of the Cognitive Science Society, August 4 - 7, 2004, Chicago, Illinois, USA]},
  pages={1017--1022},
  editor={Cognitive Science Society},
  author={Neth, Hansjörg and Sims, Chris R. and Veksler, Vladislav D. and Gray, Wayne D.}
}
kops.citation.iso690NETH, Hansjörg, Chris R. SIMS, Vladislav D. VEKSLER, Wayne D. GRAY, 2004. You can't play straight TRACS and win : memory updates in a dynamic Task environment. CogSci. Chicago, Illinois, USA, 4. Aug. 2004 - 7. Aug. 2004. In: COGNITIVE SCIENCE SOCIETY, , ed.. CogSci 2004 proceedings : [proceedings of the twenty-sixth annual conference of the Cognitive Science Society, August 4 - 7, 2004, Chicago, Illinois, USA]. Chicago, 2004, pp. 1017-1022. ISBN 0-8058-5464-9deu
kops.citation.iso690NETH, Hansjörg, Chris R. SIMS, Vladislav D. VEKSLER, Wayne D. GRAY, 2004. You can't play straight TRACS and win : memory updates in a dynamic Task environment. CogSci. Chicago, Illinois, USA, Aug 4, 2004 - Aug 7, 2004. In: COGNITIVE SCIENCE SOCIETY, , ed.. CogSci 2004 proceedings : [proceedings of the twenty-sixth annual conference of the Cognitive Science Society, August 4 - 7, 2004, Chicago, Illinois, USA]. Chicago, 2004, pp. 1017-1022. ISBN 0-8058-5464-9eng
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kops.submitter.emaillea.riegler@uni-konstanz.dedeu
kops.title.conferenceCogSci
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source.titleCogSci 2004 proceedings : [proceedings of the twenty-sixth annual conference of the Cognitive Science Society, August 4 - 7, 2004, Chicago, Illinois, USA]

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