Exploring Trajectory Data in Augmented Reality : A Comparative Study of Interaction Modalities

dc.contributor.authorJoos, Lucas
dc.contributor.authorKlein, Karsten
dc.contributor.authorFischer, Maximilian T.
dc.contributor.authorDennig, Frederik L.
dc.contributor.authorKeim, Daniel A.
dc.contributor.authorKrone, Michael
dc.date.accessioned2024-01-04T13:01:56Z
dc.date.available2024-01-04T13:01:56Z
dc.date.issued2023-10-16
dc.description.abstractThe visual exploration of trajectory data is crucial in domains such as animal behavior, molecular dynamics, and transportation. With the emergence of immersive technology, trajectory data, which is often inherently three-dimensional, can be analyzed in stereoscopic 3D, providing new opportunities for perception, engagement, and understanding. However, the interaction with the presented data remains a key challenge. While most applications depend on hand tracking, we see eye tracking as a promising yet under-explored interaction modality, while challenges such as imprecision or inadvertently triggered actions need to be addressed. In this work, we explore the potential of eye gaze interaction for the visual exploration of trajectory data within an AR environment. We integrate hand- and eye-based interaction techniques specifically designed for three common use cases and address known eye tracking challenges. We refine our techniques and setup based on a pilot user study (n=6) and find in a follow-up study (n=20) that gaze interaction can compete with hand-tracked interaction regarding effectiveness, efficiency, and task load for selection and cluster exploration tasks. However, time step analysis comes with higher answer times and task load. In general, we find the results and preferences to be user-dependent. Our work contributes to the field of immersive data exploration, underscoring the need for continued research on eye tracking interaction.
dc.description.versionpublisheddeu
dc.identifier.doi10.1109/ismar59233.2023.00094
dc.identifier.ppn1968533028
dc.identifier.urihttps://kops.uni-konstanz.de/handle/123456789/68930
dc.language.isoeng
dc.rightsterms-of-use
dc.rights.urihttps://rightsstatements.org/page/InC/1.0/
dc.subjectAugmented reality
dc.subjecttrajectories
dc.subjectgaze interaction
dc.subjecteye tracking
dc.subjectuser evaluation
dc.subjectdata analysis
dc.subjectimmersive analytics
dc.subjectHuman-centered computing
dc.subjectHuman computer interaction (HCI)
dc.subjectInteraction paradigms
dc.subjectMixed/augmented reality
dc.subject.ddc004
dc.titleExploring Trajectory Data in Augmented Reality : A Comparative Study of Interaction Modalitieseng
dc.typeINPROCEEDINGS
dspace.entity.typePublication
kops.citation.bibtex
@inproceedings{Joos2023-10-16Explo-68930,
  title={Exploring Trajectory Data in Augmented Reality : A Comparative Study of Interaction Modalities},
  year={2023},
  doi={10.1109/ismar59233.2023.00094},
  isbn={979-8-3503-2838-7},
  address={Piscataway, NJ},
  publisher={IEEE},
  booktitle={2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)},
  pages={790--799},
  author={Joos, Lucas and Klein, Karsten and Fischer, Maximilian T. and Dennig, Frederik L. and Keim, Daniel A. and Krone, Michael}
}
kops.citation.iso690JOOS, Lucas, Karsten KLEIN, Maximilian T. FISCHER, Frederik L. DENNIG, Daniel A. KEIM, Michael KRONE, 2023. Exploring Trajectory Data in Augmented Reality : A Comparative Study of Interaction Modalities. 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR). Sydney, Australia, 16. Okt. 2023 - 20. Okt. 2023. In: 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR). Piscataway, NJ: IEEE, 2023, S. 790-799. ISBN 979-8-3503-2838-7. Verfügbar unter: doi: 10.1109/ismar59233.2023.00094deu
kops.citation.iso690JOOS, Lucas, Karsten KLEIN, Maximilian T. FISCHER, Frederik L. DENNIG, Daniel A. KEIM, Michael KRONE, 2023. Exploring Trajectory Data in Augmented Reality : A Comparative Study of Interaction Modalities. 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR). Sydney, Australia, Oct 16, 2023 - Oct 20, 2023. In: 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR). Piscataway, NJ: IEEE, 2023, pp. 790-799. ISBN 979-8-3503-2838-7. Available under: doi: 10.1109/ismar59233.2023.00094eng
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kops.conferencefield2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 16. Okt. 2023 - 20. Okt. 2023, Sydney, Australiadeu
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kops.sourcefield.plain2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR). Piscataway, NJ: IEEE, 2023, pp. 790-799. ISBN 979-8-3503-2838-7. Available under: doi: 10.1109/ismar59233.2023.00094eng
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