Pocket6 : A 6DoF Controller Based On A Simple Smartphone Application
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We propose, implement and evaluate the use of a smartphone application for real-time six-degrees-of-freedom user input. We show that our app-based approach achieves high accuracy and goes head-to-head with expensive externally tracked controllers. The strength of our application is that it is simple to implement and is highly accessible --- requiring only an off-the-shelf smartphone, without any external trackers, markers, or wearables. Due to its inside-out tracking and its automatic remapping algorithm, users can comfortably perform subtle 3D inputs everywhere (world-scale), without any spatial or postural limitations. For example, they can interact while standing, sitting or while having their hands down by their sides. Finally, we also show its use in a wide range of applications for 2D and 3D object manipulation, thereby demonstrating its suitability for diverse real-world scenarios.
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BABIC, Teo, Harald REITERER, Michael HALLER, 2018. Pocket6 : A 6DoF Controller Based On A Simple Smartphone Application. SUI '18 : 6th ACM Symposium on Spatial User Interaction. Berlin, Germany, 13. Okt. 2018 - 14. Okt. 2018. In: Proceedings of the Symposium on Spatial User Interaction : SUI '18. New York, NY: ACM Press, 2018, pp. 2-10. ISBN 978-1-4503-5708-1. Available under: doi: 10.1145/3267782.3267785BibTex
@inproceedings{Babic2018Pocke-43581, year={2018}, doi={10.1145/3267782.3267785}, title={Pocket6 : A 6DoF Controller Based On A Simple Smartphone Application}, isbn={978-1-4503-5708-1}, publisher={ACM Press}, address={New York, NY}, booktitle={Proceedings of the Symposium on Spatial User Interaction : SUI '18}, pages={2--10}, author={Babic, Teo and Reiterer, Harald and Haller, Michael} }
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