Can "Touch" get annoying?

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GERKEN, Jens, Christian JETTER, Toni SCHMIDT, Harald REITERER, 2010. Can "Touch" get annoying?. ACM International Conference. Saarbrücken, Germany, 7. Nov 2010 - 10. Nov 2010. In: ACM International Conference on Interactive Tabletops and Surfaces - ITS '10. ACM International Conference. Saarbrücken, Germany, 7. Nov 2010 - 10. Nov 2010. New York, New York, USA:ACM Press, pp. 257. ISBN 978-1-4503-0399-6

@inproceedings{Gerken2010"Touc-410, title={Can "Touch" get annoying?}, year={2010}, doi={10.1145/1936652.1936704}, isbn={978-1-4503-0399-6}, address={New York, New York, USA}, publisher={ACM Press}, booktitle={ACM International Conference on Interactive Tabletops and Surfaces - ITS '10}, author={Gerken, Jens and Jetter, Christian and Schmidt, Toni and Reiterer, Harald} }

<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:bibo="http://purl.org/ontology/bibo/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:dcterms="http://purl.org/dc/terms/" xmlns:xsd="http://www.w3.org/2001/XMLSchema#" > <rdf:Description rdf:about="https://kops.uni-konstanz.de/rdf/resource/123456789/410"> <dcterms:rights rdf:resource="http://nbn-resolving.org/urn:nbn:de:bsz:352-20140905103416863-3868037-7"/> <dc:contributor>Gerken, Jens</dc:contributor> <dc:creator>Gerken, Jens</dc:creator> <dc:creator>Schmidt, Toni</dc:creator> <dc:contributor>Jetter, Christian</dc:contributor> <dcterms:title>Can "Touch" get annoying?</dcterms:title> <dc:format>application/pdf</dc:format> <dc:creator>Jetter, Christian</dc:creator> <dc:contributor>Reiterer, Harald</dc:contributor> <bibo:uri rdf:resource="http://kops.uni-konstanz.de/handle/123456789/410"/> <dc:creator>Reiterer, Harald</dc:creator> <dcterms:abstract xml:lang="eng">While touch interaction with tabletops is now widely accepted as a very natural and intuitive form of input, only little research has been carried out to understand whether and how it might interfere with our natural ways of gestural communication. This poster presents a study that aims at understanding the importance of touching physical and virtual artifacts during discussion or collaboration around a table. Furthermore, it focuses on how users compensate for conflicts between non-interactivity and interactivity created by unintended touch interaction when using a multi-touch enabled tabletop. In our study, we asked participants to explain illustrations of technical or physical mechanisms, such as the workings of an airplane wing. We observed whether and how they used gestures to do so on a touch sensitive Microsoft Surface tabletop and on a sheet of paper. Our results suggest that touching is an essential part of such an activity and that the compensation strategies people adapt to avoid conflicts may reduce precision of communication and increase the physical strain on the user.</dcterms:abstract> <dc:language>eng</dc:language> <dc:rights>deposit-license</dc:rights> <dcterms:available rdf:datatype="http://www.w3.org/2001/XMLSchema#dateTime">2011-07-01T13:50:13Z</dcterms:available> <dc:date rdf:datatype="http://www.w3.org/2001/XMLSchema#dateTime">2011-07-01T13:50:13Z</dc:date> <dc:contributor>Schmidt, Toni</dc:contributor> <dcterms:issued>2010</dcterms:issued> <dcterms:bibliographicCitation>First publ. in: Proceedings of the ACM International Confernce on Interactive Tabletops and Surfaces : Saarbrücken, Germany, 7-10 November. New York : The Association for Computing Machinery, 2010, pp. 257-258</dcterms:bibliographicCitation> </rdf:Description> </rdf:RDF>

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