Reward Prediction Error in Online Game Trades

Cite This

Files in this item

Checksum: MD5:29ee1d14c89c2775f170b50d74f19c2f

SAFFERLING, Christoph, 2011. Reward Prediction Error in Online Game Trades

@techreport{Safferling2011Rewar-30261, series={Working Paper Series / Department of Economics}, title={Reward Prediction Error in Online Game Trades}, year={2011}, number={2011-31}, author={Safferling, Christoph} }

<rdf:RDF xmlns:dcterms="http://purl.org/dc/terms/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:bibo="http://purl.org/ontology/bibo/" xmlns:dspace="http://digital-repositories.org/ontologies/dspace/0.1.0#" xmlns:foaf="http://xmlns.com/foaf/0.1/" xmlns:void="http://rdfs.org/ns/void#" xmlns:xsd="http://www.w3.org/2001/XMLSchema#" > <rdf:Description rdf:about="https://kops.uni-konstanz.de/rdf/resource/123456789/30261"> <dcterms:isPartOf rdf:resource="https://kops.uni-konstanz.de/rdf/resource/123456789/46"/> <bibo:uri rdf:resource="http://kops.uni-konstanz.de/handle/123456789/30261"/> <dspace:hasBitstream rdf:resource="https://kops.uni-konstanz.de/bitstream/123456789/30261/3/Safferling_0-271077.pdf"/> <foaf:homepage rdf:resource="http://localhost:8080/jspui"/> <dc:rights>terms-of-use</dc:rights> <void:sparqlEndpoint rdf:resource="http://localhost/fuseki/dspace/sparql"/> <dc:creator>Safferling, Christoph</dc:creator> <dspace:isPartOfCollection rdf:resource="https://kops.uni-konstanz.de/rdf/resource/123456789/46"/> <dcterms:hasPart rdf:resource="https://kops.uni-konstanz.de/bitstream/123456789/30261/3/Safferling_0-271077.pdf"/> <dcterms:issued>2011</dcterms:issued> <dc:date rdf:datatype="http://www.w3.org/2001/XMLSchema#dateTime">2015-03-13T10:02:59Z</dc:date> <dcterms:title>Reward Prediction Error in Online Game Trades</dcterms:title> <dc:contributor>Safferling, Christoph</dc:contributor> <dcterms:abstract xml:lang="eng">We use trade data from an online game economy to test the 'dopaminergic reward prediction error' (DRPE) hypothesis: upon buying a game item at a price which is obviously too low, a player should become more active in the trading market. We find that players are more willing to buy goods in the in-game market after such an trade incident. Hence, the effect predicted by the DRPE model is visible. Yet, contrary to the prediction of DRPE, the magnitude of the prediction error does not have any effect on the post-error trading activity.</dcterms:abstract> <dc:language>eng</dc:language> <dcterms:available rdf:datatype="http://www.w3.org/2001/XMLSchema#dateTime">2015-03-13T10:02:59Z</dcterms:available> <dcterms:rights rdf:resource="https://rightsstatements.org/page/InC/1.0/"/> </rdf:Description> </rdf:RDF>

Downloads since Mar 13, 2015 (Information about access statistics)

Safferling_0-271077.pdf 208

This item appears in the following Collection(s)

Search KOPS


Browse

My Account