Feedback-guided stroke placement for a painting machine

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DEUSSEN, Oliver, Thomas LINDEMEIER, Sören PIRK, Mark TAUTZENBERGER, 2012. Feedback-guided stroke placement for a painting machine. In: Eighth Annual Symposium on Computational Aesthetics in Graphics, Visualization, and Imaging. Aire-la-Ville:Eurographics Association, pp. 25-33. ISBN 978-1-4503-1584-5

@inproceedings{Deussen2012Feedb-23636, title={Feedback-guided stroke placement for a painting machine}, year={2012}, doi={10.2312/COMPAESTH/COMPAESTH12/025-033}, isbn={978-1-4503-1584-5}, address={Aire-la-Ville}, publisher={Eurographics Association}, booktitle={Eighth Annual Symposium on Computational Aesthetics in Graphics, Visualization, and Imaging}, pages={25--33}, author={Deussen, Oliver and Lindemeier, Thomas and Pirk, Sören and Tautzenberger, Mark} }

<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:bibo="http://purl.org/ontology/bibo/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:dcterms="http://purl.org/dc/terms/" xmlns:xsd="http://www.w3.org/2001/XMLSchema#" > <rdf:Description rdf:about="https://kops.uni-konstanz.de/rdf/resource/123456789/23636"> <dc:creator>Lindemeier, Thomas</dc:creator> <dc:creator>Pirk, Sören</dc:creator> <dc:creator>Deussen, Oliver</dc:creator> <dc:contributor>Tautzenberger, Mark</dc:contributor> <dc:contributor>Deussen, Oliver</dc:contributor> <dc:date rdf:datatype="http://www.w3.org/2001/XMLSchema#dateTime">2013-06-25T13:00:10Z</dc:date> <dcterms:issued>2012</dcterms:issued> <dc:creator>Tautzenberger, Mark</dc:creator> <dc:language>eng</dc:language> <dc:rights>deposit-license</dc:rights> <dc:contributor>Lindemeier, Thomas</dc:contributor> <bibo:uri rdf:resource="http://kops.uni-konstanz.de/handle/123456789/23636"/> <dcterms:bibliographicCitation>Proceedings of the Eighth Annual Symposium on Computational Aesthetics in Graphics, Visualization, and Imaging. - Aire-la-Ville : Eurographics Association. - S. 25-33. - ISBN 978-1-4503-1584-5</dcterms:bibliographicCitation> <dcterms:abstract xml:lang="deu">In this paper we present and evaluate painterly rendering techniques that work within a visual feedback loop of eDavid, our painting robot. The machine aims at simulating the human painting process. Two such methods are compared for different objects. One uses a predefined set of stroke candidates, the other creates strokes directly using line integral convolution. The aesthetics of both methods are discussed, results are shown.</dcterms:abstract> <dcterms:available rdf:datatype="http://www.w3.org/2001/XMLSchema#dateTime">2013-06-25T13:00:10Z</dcterms:available> <dcterms:rights rdf:resource="http://nbn-resolving.org/urn:nbn:de:bsz:352-20140905103605204-4002607-1"/> <dc:contributor>Pirk, Sören</dc:contributor> <dcterms:title>Feedback-guided stroke placement for a painting machine</dcterms:title> </rdf:Description> </rdf:RDF>

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