Publikation: Visual Design of Multimodal Interaction : bridging the Gap between Interaction Designers and Developers
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In contrast to the pioneers of multimodal interaction e.g. Richard Bolt in the late seventies, today s researchers can benefit of a wide variety of existing interaction techniques, devices and frameworks. Although these tools are available, the usage of them is still a great challenge particularly in terms of usability. A major issue results from the trade-off between the functionality of the system and the simplicity of use. We introduce a novel visual user interface concept which is especially designed to ease the design and development of post-WIMP user interfaces including multimodal interaction. It provides an integrated design environment for our interaction library Squidy based on high-level visual data flow programming combined with zoomable user interface concepts. The user interface offers a simple visual language and a collection of ready-to-use devices, filters and interaction techniques. We specifically address the trade-off between functionality and simplicity by utilizing the concept of semantic zooming which enables dynamic access to more advanced functionality on demand. Thus, developers as well as interaction designers are able to adjust the complexity of the Squidy user interface to their current need and knowledge.
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KÖNIG, Werner A., Roman RÄDLE, Harald REITERER, 2009. Visual Design of Multimodal Interaction : bridging the Gap between Interaction Designers and Developers. In: Proceedings of the Workshop on the Challenges of Engineering Multimodal Interaction : Methods, Tools, Evaluation 2009. 2009BibTex
@inproceedings{Konig2009Visua-6181, year={2009}, title={Visual Design of Multimodal Interaction : bridging the Gap between Interaction Designers and Developers}, booktitle={Proceedings of the Workshop on the Challenges of Engineering Multimodal Interaction : Methods, Tools, Evaluation 2009}, author={König, Werner A. and Rädle, Roman and Reiterer, Harald} }
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