A Combination of Real-World Experiments and Augmented Reality When Learning about the States of Wax : An Eye-Tracking Study

dc.contributor.authorSyskowski, Sabrina
dc.contributor.authorHuwer, Johannes
dc.date.accessioned2023-02-21T12:20:28Z
dc.date.available2023-02-21T12:20:28Z
dc.date.issued2023
dc.description.abstractBurning candles show the solid and liquid states of wax on a macroscopic level. With augmented reality, the submicroscopic and symbolic level of all three states of wax can be shown. The augmented reality environment developed in this study lets students test their knowledge about the position of the three states of wax. So far, how the design parameters of augmented reality learning environments influence users’ eye movement and learning performance has not been researched. Twenty-three German students between the ages of 9 and 15 form the randomized sample of this study with three different groups. AR learning scenarios were created, varying only in one design parameter: ‘congruence with reality’. Our analysis using audio, video, and eye-tracking data showed that all the participants learned mostly the same and that the participants who saw the real experiment on screen experienced the highest degree of immersion. This study indicates that the presented AR learning environment is an opportunity to learn about what exact part of a candle is burning with the submicroscopic level shown in comparison; before using the learning environment, the students were uncertain about what substance burns when a candle is lit and what function the wick has. This study suggests teachers should think about implementing learning environments such as this to help students connect different levels of representation.
dc.description.versionpublished
dc.identifier.doi10.3390/educsci13020177
dc.identifier.ppn1837210020
dc.identifier.urihttps://kops.uni-konstanz.de/handle/123456789/66157
dc.language.isoeng
dc.rightsAttribution 4.0 International
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/
dc.subjectAR
dc.subjectexperiment
dc.subjectchemistry
dc.subjecteducation
dc.subjecteye-tracking
dc.subjectwax
dc.subjectcandle
dc.subjectdesign parameters
dc.subjectlearning environment
dc.subject.ddc540
dc.titleA Combination of Real-World Experiments and Augmented Reality When Learning about the States of Wax : An Eye-Tracking Studyeng
dc.typeJOURNAL_ARTICLE
dspace.entity.typePublication
kops.citation.bibtex
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  year={2023},
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  title={A Combination of Real-World Experiments and Augmented Reality When Learning about the States of Wax : An Eye-Tracking Study},
  number={2},
  volume={13},
  journal={Education Sciences},
  author={Syskowski, Sabrina and Huwer, Johannes},
  note={Article Number: 177}
}
kops.citation.iso690SYSKOWSKI, Sabrina, Johannes HUWER, 2023. A Combination of Real-World Experiments and Augmented Reality When Learning about the States of Wax : An Eye-Tracking Study. In: Education Sciences. MDPI AG. 2023, 13(2), 177. eISSN 2227-7102. Available under: doi: 10.3390/educsci13020177deu
kops.citation.iso690SYSKOWSKI, Sabrina, Johannes HUWER, 2023. A Combination of Real-World Experiments and Augmented Reality When Learning about the States of Wax : An Eye-Tracking Study. In: Education Sciences. MDPI AG. 2023, 13(2), 177. eISSN 2227-7102. Available under: doi: 10.3390/educsci13020177eng
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