Semi-Stochastic Tilings for Example-Based Texture Synthesis

dc.contributor.authorSchlömer, Thomas
dc.contributor.authorDeussen, Oliver
dc.date.accessioned2011-08-17T07:56:01Zdeu
dc.date.available2011-08-17T07:56:01Zdeu
dc.date.issued2010
dc.description.abstractWe investigate semi-stochastic tilings based on Wang or corner tiles for the real-time synthesis of example-based textures. In particular, we propose two new tiling approaches: (1) to replace stochastic tilings with pseudo-random tilings based on the Halton low-discrepancy sequence, and (2) to allow the controllable generation of tilings based on a user-provided probability distribution. Our first method prevents local repetition of texture content as common with stochastic approaches and yields better results with smaller sets of utilized tiles. Our second method allows to directly influence the synthesis result which—in combination with an enhanced tile construction method that merges multiple source textures—extends synthesis tasks to globally-varying textures. We show that both methods can be implemented very efficiently in connection with tile-based texture mapping and also present a general rule that allows to significantly reduce resulting tile sets.eng
dc.description.versionpublished
dc.identifier.citationPubl. in: Computer Graphics Forum 29 (2010), 4, pp. 1431–1439deu
dc.identifier.doi10.1111/j.1467-8659.2010.01740.xdeu
dc.identifier.ppn490190863
dc.identifier.urihttp://kops.uni-konstanz.de/handle/123456789/14809
dc.language.isoengdeu
dc.legacy.dateIssued2011-08-17deu
dc.rightsterms-of-usedeu
dc.rights.urihttps://rightsstatements.org/page/InC/1.0/deu
dc.subjectThree-Dimensional Graphics and Realismdeu
dc.subjectColordeu
dc.subjectShadingdeu
dc.subjectShadowingdeu
dc.subjectTexturedeu
dc.subjectMethodology and Techniquesdeu
dc.subjectInteraction Techniquesdeu
dc.subject.ddc004deu
dc.titleSemi-Stochastic Tilings for Example-Based Texture Synthesiseng
dc.typeJOURNAL_ARTICLEdeu
dspace.entity.typePublication
kops.citation.bibtex
@article{Schlomer2010SemiS-14809,
  year={2010},
  doi={10.1111/j.1467-8659.2010.01740.x},
  title={Semi-Stochastic Tilings for Example-Based Texture Synthesis},
  number={4},
  volume={29},
  issn={0167-7055},
  journal={Computer Graphics Forum},
  pages={1431--1439},
  author={Schlömer, Thomas and Deussen, Oliver}
}
kops.citation.iso690SCHLÖMER, Thomas, Oliver DEUSSEN, 2010. Semi-Stochastic Tilings for Example-Based Texture Synthesis. In: Computer Graphics Forum. 2010, 29(4), pp. 1431-1439. ISSN 0167-7055. Available under: doi: 10.1111/j.1467-8659.2010.01740.xdeu
kops.citation.iso690SCHLÖMER, Thomas, Oliver DEUSSEN, 2010. Semi-Stochastic Tilings for Example-Based Texture Synthesis. In: Computer Graphics Forum. 2010, 29(4), pp. 1431-1439. ISSN 0167-7055. Available under: doi: 10.1111/j.1467-8659.2010.01740.xeng
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kops.sourcefieldComputer Graphics Forum. 2010, <b>29</b>(4), pp. 1431-1439. ISSN 0167-7055. Available under: doi: 10.1111/j.1467-8659.2010.01740.xdeu
kops.sourcefield.plainComputer Graphics Forum. 2010, 29(4), pp. 1431-1439. ISSN 0167-7055. Available under: doi: 10.1111/j.1467-8659.2010.01740.xdeu
kops.sourcefield.plainComputer Graphics Forum. 2010, 29(4), pp. 1431-1439. ISSN 0167-7055. Available under: doi: 10.1111/j.1467-8659.2010.01740.xeng
kops.submitter.emailkaren-ann.lindner@uni-konstanz.dedeu
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source.periodicalTitleComputer Graphics Forum

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