Publikation:

Network Creation Games with Disconnected Equilibria

Lade...
Vorschaubild

Dateien

Brandes_opus-117981.pdf
Brandes_opus-117981.pdfGröße: 152.82 KBDownloads: 294

Datum

2008

Autor:innen

Herausgeber:innen

Kontakt

ISSN der Zeitschrift

Electronic ISSN

ISBN

Bibliografische Daten

Verlag

Schriftenreihe

Auflagebezeichnung

ArXiv-ID

Internationale Patentnummer

Angaben zur Forschungsförderung

Projekt

Open Access-Veröffentlichung
Open Access Green
Core Facility der Universität Konstanz

Gesperrt bis

Titel in einer weiteren Sprache

Publikationstyp
Beitrag zu einem Konferenzband
Publikationsstatus
Published

Erschienen in

PAPADIMITRIOU, Christos, ed., Shuzhong ZHANG, ed.. Internet and Network Economics : 4th International Workshop, WINE 2008, Proceedings. Berlin; Heidelberg: Springer, 2008, pp. 394-401. Lecture Notes in Computer Science. 5385. ISBN 978-3-540-92184-4. Available under: doi: 10.1007/978-3-540-92185-1_45

Zusammenfassung

In this paper we extend a popular non-cooperative network creation game (NCG) [11] to allow for disconnected equilibrium networks. There are n players, each is a vertex in a graph, and a strategy is a subset of players to build edges to. For each edge a player must pay a cost α, and the individual cost for a player represents a trade-off between edge costs and shortest path lengths to all other players. We extend the model to a penalized game (PCG), for which we reduce the penalty for a pair of disconnected players to a finite value β. We prove that the PCG is not a potential game, but pure Nash equilibria always exist, and pure strong equilibria exist in many cases. We provide tight conditions under which disconnected (strong) Nash equilibria can evolve. Components of these equilibria must be (strong) Nash equilibria of a smaller NCG. But in contrast to the NCG, for the vast majority of parameter values no tree is a stable component. Finally, we show that the price of anarchy is Θ(n), several orders of magnitude larger than in the NCG. Perhaps surprisingly, the price of anarchy for strong equilibria increases only to at most 4.

Zusammenfassung in einer weiteren Sprache

Fachgebiet (DDC)
004 Informatik

Schlagwörter

Konferenz

4th International Workshop on Internet and Network Economics : WINE 2008, 17. Dez. 2008 - 20. Dez. 2008, Shanghai, China
Rezension
undefined / . - undefined, undefined

Forschungsvorhaben

Organisationseinheiten

Zeitschriftenheft

Zugehörige Datensätze in KOPS

Zitieren

ISO 690BRANDES, Ulrik, Martin HOEFER, Bobo NICK, 2008. Network Creation Games with Disconnected Equilibria. 4th International Workshop on Internet and Network Economics : WINE 2008. Shanghai, China, 17. Dez. 2008 - 20. Dez. 2008. In: PAPADIMITRIOU, Christos, ed., Shuzhong ZHANG, ed.. Internet and Network Economics : 4th International Workshop, WINE 2008, Proceedings. Berlin; Heidelberg: Springer, 2008, pp. 394-401. Lecture Notes in Computer Science. 5385. ISBN 978-3-540-92184-4. Available under: doi: 10.1007/978-3-540-92185-1_45
BibTex
@inproceedings{Brandes2008Netwo-3063,
  year={2008},
  doi={10.1007/978-3-540-92185-1_45},
  title={Network Creation Games with Disconnected Equilibria},
  number={5385},
  isbn={978-3-540-92184-4},
  publisher={Springer},
  address={Berlin; Heidelberg},
  series={Lecture Notes in Computer Science},
  booktitle={Internet and Network Economics : 4th International Workshop, WINE 2008, Proceedings},
  pages={394--401},
  editor={Papadimitriou, Christos and Zhang, Shuzhong},
  author={Brandes, Ulrik and Hoefer, Martin and Nick, Bobo}
}
RDF
<rdf:RDF
    xmlns:dcterms="http://purl.org/dc/terms/"
    xmlns:dc="http://purl.org/dc/elements/1.1/"
    xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
    xmlns:bibo="http://purl.org/ontology/bibo/"
    xmlns:dspace="http://digital-repositories.org/ontologies/dspace/0.1.0#"
    xmlns:foaf="http://xmlns.com/foaf/0.1/"
    xmlns:void="http://rdfs.org/ns/void#"
    xmlns:xsd="http://www.w3.org/2001/XMLSchema#" > 
  <rdf:Description rdf:about="https://kops.uni-konstanz.de/server/rdf/resource/123456789/3063">
    <dcterms:hasPart rdf:resource="https://kops.uni-konstanz.de/bitstream/123456789/3063/1/Brandes_opus-117981.pdf"/>
    <dspace:hasBitstream rdf:resource="https://kops.uni-konstanz.de/bitstream/123456789/3063/1/Brandes_opus-117981.pdf"/>
    <dc:rights>terms-of-use</dc:rights>
    <dcterms:title>Network Creation Games with Disconnected Equilibria</dcterms:title>
    <dc:creator>Hoefer, Martin</dc:creator>
    <dc:language>eng</dc:language>
    <dc:creator>Brandes, Ulrik</dc:creator>
    <bibo:uri rdf:resource="http://kops.uni-konstanz.de/handle/123456789/3063"/>
    <dcterms:abstract xml:lang="eng">In this paper we extend a popular non-cooperative network creation game (NCG) [11] to allow for disconnected equilibrium networks. There are n players, each is a vertex in a graph, and a strategy is a subset of players to build edges to. For each edge a player must pay a cost α, and the individual cost for a player represents a trade-off between edge costs and shortest path lengths to all other players. We extend the model to a penalized game (PCG), for which we reduce the penalty for a pair of disconnected players to a finite value β. We prove that the PCG is not a potential game, but pure Nash equilibria always exist, and pure strong equilibria exist in many cases. We provide tight conditions under which disconnected (strong) Nash equilibria can evolve. Components of these equilibria must be (strong) Nash equilibria of a smaller NCG. But in contrast to the NCG, for the vast majority of parameter values no tree is a stable component. Finally, we show that the price of anarchy is Θ(n), several orders of magnitude larger than in the NCG. Perhaps surprisingly, the price of anarchy for strong equilibria increases only to at most 4.</dcterms:abstract>
    <foaf:homepage rdf:resource="http://localhost:8080/"/>
    <dc:contributor>Nick, Bobo</dc:contributor>
    <dcterms:available rdf:datatype="http://www.w3.org/2001/XMLSchema#dateTime">2011-03-23T10:16:00Z</dcterms:available>
    <dc:contributor>Hoefer, Martin</dc:contributor>
    <dc:date rdf:datatype="http://www.w3.org/2001/XMLSchema#dateTime">2011-03-23T10:16:00Z</dc:date>
    <dspace:isPartOfCollection rdf:resource="https://kops.uni-konstanz.de/server/rdf/resource/123456789/36"/>
    <dcterms:issued>2008</dcterms:issued>
    <dc:creator>Nick, Bobo</dc:creator>
    <dc:contributor>Brandes, Ulrik</dc:contributor>
    <dcterms:bibliographicCitation>Publ. in: Internet and Network Economics. Berlin, Heidelberg: Springer, 2008, pp. 394-401</dcterms:bibliographicCitation>
    <dcterms:isPartOf rdf:resource="https://kops.uni-konstanz.de/server/rdf/resource/123456789/36"/>
    <void:sparqlEndpoint rdf:resource="http://localhost/fuseki/dspace/sparql"/>
    <dcterms:rights rdf:resource="https://rightsstatements.org/page/InC/1.0/"/>
  </rdf:Description>
</rdf:RDF>

Interner Vermerk

xmlui.Submission.submit.DescribeStep.inputForms.label.kops_note_fromSubmitter

Kontakt
URL der Originalveröffentl.

Prüfdatum der URL

Prüfungsdatum der Dissertation

Finanzierungsart

Kommentar zur Publikation

Allianzlizenz
Corresponding Authors der Uni Konstanz vorhanden
Internationale Co-Autor:innen
Universitätsbibliographie
Ja
Begutachtet
Diese Publikation teilen