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Wang-Tiles for the Simulation and Visualization of Plant Competition

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2006

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NISHITA, Tomoyuki, ed., Qunsheng PENG, ed., Hans-Peter SEIDEL, ed.. Advances in Computer Graphics. Berlin, Heidelberg: Springer Berlin Heidelberg, 2006, pp. 1-11. Lecture Notes in Computer Science. 4035. ISBN 978-3-540-35638-7. Available under: doi: 10.1007/11784203_1

Zusammenfassung

The Wang Tiles method is a successful and effective technique for the representation of 2D-texture or 3D-geometry. In this paper we present a new method to fill Wang tiles with a 2D-FON distribution or a 3D-geometry in order to achieve a more efficient runtime.We extend the Wang Tiles method to include information about their position. We further demonstrate how the individual tiles are filled with different intensities by using the FON distribution. Additionally, we present several new methods to eliminate errors between the tile edges and the different resource areas applying FON and corners relaxation techniques.

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ISO 690ALSWEIS, Monssef, Oliver DEUSSEN, 2006. Wang-Tiles for the Simulation and Visualization of Plant Competition. In: NISHITA, Tomoyuki, ed., Qunsheng PENG, ed., Hans-Peter SEIDEL, ed.. Advances in Computer Graphics. Berlin, Heidelberg: Springer Berlin Heidelberg, 2006, pp. 1-11. Lecture Notes in Computer Science. 4035. ISBN 978-3-540-35638-7. Available under: doi: 10.1007/11784203_1
BibTex
@inproceedings{Alsweis2006WangT-5970,
  year={2006},
  doi={10.1007/11784203_1},
  title={Wang-Tiles for the Simulation and Visualization of Plant Competition},
  number={4035},
  isbn={978-3-540-35638-7},
  publisher={Springer Berlin Heidelberg},
  address={Berlin, Heidelberg},
  series={Lecture Notes in Computer Science},
  booktitle={Advances in Computer Graphics},
  pages={1--11},
  editor={Nishita, Tomoyuki and Peng, Qunsheng and Seidel, Hans-Peter},
  author={Alsweis, Monssef and Deussen, Oliver}
}
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