Understanding and Designing Surface Computing with ZOIL and Squidy

Lade...
Vorschaubild
Dateien
Jetter200916329454.pdf
Jetter200916329454.pdfGröße: 954.75 KBDownloads: 270
Datum
2009
Autor:innen
Herausgeber:innen
Kontakt
ISSN der Zeitschrift
Electronic ISSN
ISBN
Bibliografische Daten
Verlag
Schriftenreihe
Auflagebezeichnung
DOI (zitierfähiger Link)
ArXiv-ID
Internationale Patentnummer
EU-Projektnummer
DFG-Projektnummer
Forschungsförderung
Projekt
inteHRDis - Interaktionstechniken für hochauflösende Displays
permaedia
Squidy
ZOIL
Open Access-Veröffentlichung
Gesperrt bis
Titel in einer weiteren Sprache
Forschungsvorhaben
Organisationseinheiten
Zeitschriftenheft
Publikationstyp
Beitrag zu einem Konferenzband
Publikationsstatus
Published
Erschienen in
CHI 2009 Workshop : Multitouch and Surface Computing, April 2009, Boston, USA. 2009
Zusammenfassung

In this paper we provide a threefold contribution to the Surface Computing (SC) community. Firstly, we will discuss frameworks such as Reality-based Interaction which provide a deeper theoretical understanding of SC. Secondly, we will introduce our ZOIL user interface paradigm for SC on mobile, tabletop or wall-sized devices. Thirdly, we will describe our two software tools Squidy and ZOIL UI Framework which have supported and facilitated our iterative design of SC prototypes.

Zusammenfassung in einer weiteren Sprache
Fachgebiet (DDC)
004 Informatik
Schlagwörter
Konferenz
CHI 2009 Workshop : Multitouch and Surface Computing, Apr. 2009, Boston, USA
Rezension
undefined / . - undefined, undefined
Zitieren
ISO 690JETTER, Hans-Christian, Werner A. KÖNIG, Harald REITERER, 2009. Understanding and Designing Surface Computing with ZOIL and Squidy. CHI 2009 Workshop : Multitouch and Surface Computing. Boston, USA, Apr. 2009. In: CHI 2009 Workshop : Multitouch and Surface Computing, April 2009, Boston, USA. 2009
BibTex
@inproceedings{Jetter2009Under-6326,
  year={2009},
  title={Understanding and Designing Surface Computing with ZOIL and Squidy},
  booktitle={CHI 2009 Workshop : Multitouch and Surface Computing, April 2009, Boston, USA},
  author={Jetter, Hans-Christian and König, Werner A. and Reiterer, Harald}
}
RDF
<rdf:RDF
    xmlns:dcterms="http://purl.org/dc/terms/"
    xmlns:dc="http://purl.org/dc/elements/1.1/"
    xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
    xmlns:bibo="http://purl.org/ontology/bibo/"
    xmlns:dspace="http://digital-repositories.org/ontologies/dspace/0.1.0#"
    xmlns:foaf="http://xmlns.com/foaf/0.1/"
    xmlns:void="http://rdfs.org/ns/void#"
    xmlns:xsd="http://www.w3.org/2001/XMLSchema#" > 
  <rdf:Description rdf:about="https://kops.uni-konstanz.de/server/rdf/resource/123456789/6326">
    <dc:contributor>Jetter, Hans-Christian</dc:contributor>
    <dcterms:available rdf:datatype="http://www.w3.org/2001/XMLSchema#dateTime">2011-03-24T16:11:28Z</dcterms:available>
    <dcterms:hasPart rdf:resource="https://kops.uni-konstanz.de/bitstream/123456789/6326/1/Jetter200916329454.pdf"/>
    <dcterms:abstract xml:lang="eng">In this paper we provide a threefold contribution to the Surface Computing (SC) community. Firstly, we will discuss frameworks such as  Reality-based Interaction  which provide a deeper theoretical understanding of SC. Secondly, we will introduce our ZOIL user interface paradigm for SC on mobile, tabletop or wall-sized devices. Thirdly, we will describe our two software tools  Squidy  and  ZOIL UI Framework  which have supported and facilitated our iterative design of SC prototypes.</dcterms:abstract>
    <bibo:uri rdf:resource="http://kops.uni-konstanz.de/handle/123456789/6326"/>
    <foaf:homepage rdf:resource="http://localhost:8080/"/>
    <dc:format>application/pdf</dc:format>
    <void:sparqlEndpoint rdf:resource="http://localhost/fuseki/dspace/sparql"/>
    <dcterms:issued>2009</dcterms:issued>
    <dc:creator>Jetter, Hans-Christian</dc:creator>
    <dc:contributor>Reiterer, Harald</dc:contributor>
    <dc:date rdf:datatype="http://www.w3.org/2001/XMLSchema#dateTime">2011-03-24T16:11:28Z</dc:date>
    <dspace:isPartOfCollection rdf:resource="https://kops.uni-konstanz.de/server/rdf/resource/123456789/36"/>
    <dc:creator>Reiterer, Harald</dc:creator>
    <dc:rights>terms-of-use</dc:rights>
    <dcterms:isPartOf rdf:resource="https://kops.uni-konstanz.de/server/rdf/resource/123456789/36"/>
    <dspace:hasBitstream rdf:resource="https://kops.uni-konstanz.de/bitstream/123456789/6326/1/Jetter200916329454.pdf"/>
    <dc:creator>König, Werner A.</dc:creator>
    <dcterms:rights rdf:resource="https://rightsstatements.org/page/InC/1.0/"/>
    <dc:language>eng</dc:language>
    <dcterms:title>Understanding and Designing Surface Computing with ZOIL and Squidy</dcterms:title>
    <dcterms:bibliographicCitation>Paper presented at the CHI 2009; Workshop - Multitouch and Surface Computing, April 2009, Boston, USA</dcterms:bibliographicCitation>
    <dc:contributor>König, Werner A.</dc:contributor>
  </rdf:Description>
</rdf:RDF>
Interner Vermerk
xmlui.Submission.submit.DescribeStep.inputForms.label.kops_note_fromSubmitter
Kontakt
URL der Originalveröffentl.
Prüfdatum der URL
Prüfungsdatum der Dissertation
Finanzierungsart
Kommentar zur Publikation
Allianzlizenz
Corresponding Authors der Uni Konstanz vorhanden
Internationale Co-Autor:innen
Universitätsbibliographie
Ja
Begutachtet