Publikation:

Mirror Me : Exploring Avatar Self-Views in Multi-user Virtual Reality

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Datum

2025

Autor:innen

Krug, Katja
Ellenberg, Mats Ole
Reinschluessel, Anke V.
Büschel, Wolfgang
Dachselt, Raimund

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Deutsche Forschungsgemeinschaft (DFG): EXC 2117 - 422037984
Deutsche Forschungsgemeinschaft (DFG): EXC 2050/1 - 390696704
Deutsche Forschungsgemeinschaft (DFG): 389792660
Institutionen der Bundesrepublik Deutschland: ScaDS.AI
Institutionen der Bundesrepublik Deutschland: 16KISK001K

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Proceedings of the ACM on Human-Computer Interaction. ACM. 2025, 9(8), ISS001. eISSN 2573-0142. Verfügbar unter: doi: 10.1145/3773058

Zusammenfassung

This paper investigates avatar self-views in virtual reality (VR) and their impact on multi-user communication scenarios. Self-views in video conferencing have been shown to impact our self-perception and mental load, so we explore whether similar effects occur in VR, as personal and professional gatherings progressively move to virtual spaces with 3D avatars. We identify the following key design dimensions for self-representations in VR: spatiality, anchoring and size, and self-visibility. Based on these, we designed three variants (Remote Perspective View, Personal Mirror, and Miniature Avatar), which we compare to a baseline (No Additional Self-View) in a user study. Our analysis of sixteen dyads playing a word-guessing game requiring verbal and non-verbal communication (i.e., explaining and charades) in VR confirms that self-views are beneficial for communication scenarios that require expressive body language or facial expressions, as this allows monitoring the own avatar's animations. Further, the Miniature Avatar was overall preferred due to its spatiality, world-anchoring, and full self-visibility. Based on our results, we offer design recommendations for self-views covering the key design dimensions in VR.

Zusammenfassung in einer weiteren Sprache

Fachgebiet (DDC)
004 Informatik

Schlagwörter

virtual reality meetings, video conferencing, empirical study, self -representation, virtual reality, dyad setting, multi-user, VR

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ISO 690KRUG, Katja, Daniel I. FINK, Mats Ole ELLENBERG, Anke V. REINSCHLUESSEL, Wolfgang BÜSCHEL, Tiare FEUCHTNER, Raimund DACHSELT, 2025. Mirror Me : Exploring Avatar Self-Views in Multi-user Virtual Reality. In: Proceedings of the ACM on Human-Computer Interaction. ACM. 2025, 9(8), ISS001. eISSN 2573-0142. Verfügbar unter: doi: 10.1145/3773058
BibTex
@article{Krug2025-11-13Mirro-75226,
  title={Mirror Me : Exploring Avatar Self-Views in Multi-user Virtual Reality},
  year={2025},
  doi={10.1145/3773058},
  number={8},
  volume={9},
  journal={Proceedings of the ACM on Human-Computer Interaction},
  author={Krug, Katja and Fink, Daniel I. and Ellenberg, Mats Ole and Reinschluessel, Anke V. and Büschel, Wolfgang and Feuchtner, Tiare and Dachselt, Raimund},
  note={Article Number: ISS001}
}
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