Efficient Computation of Crossing Components and Shortcut Hulls
Dateien
Datum
Autor:innen
Herausgeber:innen
ISSN der Zeitschrift
Electronic ISSN
ISBN
Bibliografische Daten
Verlag
Schriftenreihe
Auflagebezeichnung
DOI (zitierfähiger Link)
Internationale Patentnummer
Angaben zur Forschungsförderung
Projekt
Open Access-Veröffentlichung
Sammlungen
Core Facility der Universität Konstanz
Titel in einer weiteren Sprache
Publikationstyp
Publikationsstatus
Erschienen in
Zusammenfassung
Polygon simplification is an important building block in many geovisualization algorithms. Recently, the concept of shortcut hulls was proposed to obtain a simplified polygon that fully contains the original polygon. Given a set of potential shortcuts between the polygon vertices, the computation of the optimal shortcut hull crucially relies on identifying edge crossings among the shortcuts and computing so called crossing components. In this paper, we present novel algorithms to significantly accelerate these steps. For a simple polygon P with n vertices and a set of shortcuts C, we describe an algorithm for computing all edge crossings in O(n+m+k), where m := |C| and k is the number of crossings. This output-sensitive algorithm is clearly optimal and a significant improvement over general-purpose algorithms to identify edge crossings. Furthermore, we extend this algorithm to compute the crossing components in O(min{n+m+k,n2}). As k could potentially be up to Θ(n4), this is a significant speed-up if only the crossing components are needed rather than each individual crossing. Finally, we propose a novel crossing component hierarchy data structure. It encodes the crossing components and allows to efficiently partition the polygon based thereupon. We show that our novel algorithms and data structures allow to significantly reduce the theoretical running time of shortcut hull computation.
Zusammenfassung in einer weiteren Sprache
Fachgebiet (DDC)
Schlagwörter
Konferenz
Rezension
Zitieren
ISO 690
SCHWARZ, Nikolas Alexander, Sabine STORANDT, 2024. Efficient Computation of Crossing Components and Shortcut Hulls. 35th International Workshop on Combinatorial Algorithms, IWOCA 2024. Ischia, Italy, 1. Juli 2024 - 3. Juli 2024. In: RESCIGNO, Adele Anna, Hrsg., Ugo VACCARO, Hrsg.. Combinatorial Algorithms : 35th International Workshop, IWOCA 2024, Proceedings. Cham: Springer, 2024, S. 509-522. Lecture Notes in Computer Science. 14764. ISSN 0302-9743. eISSN 1611-3349. ISBN 978-3-031-63020-0. Verfügbar unter: doi: 10.1007/978-3-031-63021-7_39BibTex
@inproceedings{Schwarz2024Effic-71252, year={2024}, doi={10.1007/978-3-031-63021-7_39}, title={Efficient Computation of Crossing Components and Shortcut Hulls}, number={14764}, isbn={978-3-031-63020-0}, issn={0302-9743}, publisher={Springer}, address={Cham}, series={Lecture Notes in Computer Science}, booktitle={Combinatorial Algorithms : 35th International Workshop, IWOCA 2024, Proceedings}, pages={509--522}, editor={Rescigno, Adele Anna and Vaccaro, Ugo}, author={Schwarz, Nikolas Alexander and Storandt, Sabine} }
RDF
<rdf:RDF xmlns:dcterms="http://purl.org/dc/terms/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:bibo="http://purl.org/ontology/bibo/" xmlns:dspace="http://digital-repositories.org/ontologies/dspace/0.1.0#" xmlns:foaf="http://xmlns.com/foaf/0.1/" xmlns:void="http://rdfs.org/ns/void#" xmlns:xsd="http://www.w3.org/2001/XMLSchema#" > <rdf:Description rdf:about="https://kops.uni-konstanz.de/server/rdf/resource/123456789/71252"> <dspace:isPartOfCollection rdf:resource="https://kops.uni-konstanz.de/server/rdf/resource/123456789/36"/> <dc:contributor>Storandt, Sabine</dc:contributor> <dcterms:title>Efficient Computation of Crossing Components and Shortcut Hulls</dcterms:title> <dcterms:available rdf:datatype="http://www.w3.org/2001/XMLSchema#dateTime">2024-11-13T12:07:20Z</dcterms:available> <dcterms:abstract>Polygon simplification is an important building block in many geovisualization algorithms. Recently, the concept of shortcut hulls was proposed to obtain a simplified polygon that fully contains the original polygon. Given a set of potential shortcuts between the polygon vertices, the computation of the optimal shortcut hull crucially relies on identifying edge crossings among the shortcuts and computing so called crossing components. In this paper, we present novel algorithms to significantly accelerate these steps. For a simple polygon P with n vertices and a set of shortcuts C, we describe an algorithm for computing all edge crossings in O(n+m+k), where m := |C| and k is the number of crossings. This output-sensitive algorithm is clearly optimal and a significant improvement over general-purpose algorithms to identify edge crossings. Furthermore, we extend this algorithm to compute the crossing components in O(min{n+m+k,n2}). As k could potentially be up to Θ(n4), this is a significant speed-up if only the crossing components are needed rather than each individual crossing. Finally, we propose a novel crossing component hierarchy data structure. It encodes the crossing components and allows to efficiently partition the polygon based thereupon. We show that our novel algorithms and data structures allow to significantly reduce the theoretical running time of shortcut hull computation.</dcterms:abstract> <dc:contributor>Schwarz, Nikolas Alexander</dc:contributor> <bibo:uri rdf:resource="https://kops.uni-konstanz.de/handle/123456789/71252"/> <void:sparqlEndpoint rdf:resource="http://localhost/fuseki/dspace/sparql"/> <dcterms:issued>2024</dcterms:issued> <dc:date rdf:datatype="http://www.w3.org/2001/XMLSchema#dateTime">2024-11-13T12:07:20Z</dc:date> <foaf:homepage rdf:resource="http://localhost:8080/"/> <dc:creator>Storandt, Sabine</dc:creator> <dc:language>eng</dc:language> <dc:creator>Schwarz, Nikolas Alexander</dc:creator> <dcterms:isPartOf rdf:resource="https://kops.uni-konstanz.de/server/rdf/resource/123456789/36"/> </rdf:Description> </rdf:RDF>